Last thursday, our favorite game developer, Crytek, announced a sequel to our favorite game, Crysis. The sequel seems to portray Crysis’ plot through another character eyes, who we met previously: Psycho. Crysis as you may all know, didn’t really quite sell as Crytek and publisher Electronic Arts had hoped it will, and it seems they are trying to squeeze the juice out of the franchise with this Crysis: Warhead game.
I only played Crysis’ demo, but from what I gathered, it’s rubbish. The so-called “plot” was apparently written on a napkin, and we all know what happened the last time someone did that. I mean, fight aliens who, from out of nowhere, decided to invade a distant planet on the edge of a standard galaxy? How original is that? And if they made it all the way to earth, couldn’t they just obliterate all life on the planet with their uber-strong-advanced-laser-pie-making technology or something? If I traveled light-years to another planet, I think some guy in a nano-suit shooting small metal chunks would be the least of my concerns. This is virtually a remake of Space Invaders!
Now lets talk about the gameplay, or the lack of it. Keyword here is “nanosuit”, which i mentioned before. You go around in a tight latex suit (worth a O_o) with some LED lights, and it appears you never really let go of the left mouse button: all there is to it is shooting. Yeah, it’s fun to occasionaly go to strength mode, grab some poor korean soldier and throw him two miles away, but even that gets dull after a while. The game also allows you to roam free throughout the island your’e on, but there’s no reason to do that, because every second wasted in the game is a second you will never get back.
What’s left of this game is its graphics engine, Cryengine 2. It looks really really good. But chances are you will never get to see its full power, since you are going to need a 3000$ machine. And to think the graphics are the selling point of the game.
So that’s the game. Definitely NOT worth what you pay for it. Anyhow, not long ago Crytek in the frenzy of game developers abandoning the PC, decided to blame the players themselves for the game not selling. “19 out of every 20 copies are illegal”, they said (rephrased). Well, why? perhaps because after you buy a machine able to run the game, sell your car, dog and grandma, you barely got cash to buy the game? or perhaps because people only buy games worth buying! and so, Crytek blamed internet piracy for their game not selling, and not the game, for not selling. It’s crap. Why would anyone buy it?
And now I return to my original statement: Crytek are trying to squeeze every drop of the franchise by releasing another game virtually similiar to the originial Crysis. It’s supposed to “handle” with the high system requirements. Right. So I say: don’t be surprised if this sequel won’t sell either.
(By the way, I would appreciate comments on my first post
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